I like to think I am a lifelong learner – sometimes a casual dabbler, but as I get more books, watch more videos, and learn new things at work or in my free time – well, getting hands on is the best way to learn for me. I can read something and think I get it, but once I am writing some code – that’s when it really clicks. I’m not unique there…
So in the past I’ve done a few things like teach my sons Python, some Arduino work, 3d printing, etc. I’d like to start to talk about those projects and see how my thoughts evolve.
I think one of the first things I’ll revisit is a text based adventure I wrote with my son years ago. It was simple, had messy code, bad JSON, but it worked and it was fun.
In the time since I’ve found a great book called “Game Programming Patterns” by Robert Nystrom.
I’ve glanced through the book, and its really interesting – but I think its time to really dig in, learn some patterns and apply them to an exhaustive refactor of that original game we wrote. I think it will be fun to revisit that and see where I can take it.